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Selected Academic Publications


 

Google Scholar

Gonsher, I. (2024). The Telepresence of Furniture in Extended Reality. Interactions, 31(2), 44–48. (link)
 

Krishnaswami, L. A., Gonsher, I., Schmidt, R. & Rutter, W. (2024) “Positive Sum Design: Design methods and strategies” in larocchi , A (ed.). Applying Education in a Complex World. AMPS Proceedings Journal Series, Series 33 (2): 92-100. ISSN 2398-9467. (link)

Gonsher, I.(2023) The Dialectics of Creativity: The Abstract and the Concrete, in Derek Jones, Naz Borekci,Violeta Clemente, James Corazzo, Nicole Lotz, Liv Merete Nielsen, Lesley-Ann Noel (eds.),The 7th International Conference for Design Education Researchers, 29 November - 1 December 2023, London, United Kingdom. (link)

Gonsher, I., Salazar, A., Mehta, S., Shulman, S., Gaitanis, N., Khosla, A., ... & Sun, J. (2023). The Smart Cane Project: Integrating Screen Interfaces and Physiological Sensors into Mobility Devices. (link)

Gonsher, I., He, M., Hsu, K., Lau, L., Kavishwar, A., Kang, J., Fleischer, M., Chang, V., Khan, A., Sun, R., Li, S., Ma, Y., Zhu, K., & Chandler, M. (2024). Integrating Interfaces into Furniture: New Paradigms for Ubiquitous Computing, Mixed Reality, and Telepresence within the Built Environment. In Proceedings of the 6th Media Architecture Biennale Conference (MAB '23) (pp. 167–172). Association for Computing Machinery. (link)
 

Khan, A., Yang, S., Gonsher, I. (2023). Designing for Death: Emerging Technologies for the Process of Dying and the Memorialization of Life. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2023 Posters. HCII 2023. Communications in Computer and Information Science, vol 1832. Springer, Cham.
(link)

 

Gonsher, I., Feng, P., McArn, T., Christenson, A. (2023). Designing for Wide Adoption: An Inexpensive and Accessible Extended Reality (XR) Device. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2023 Posters. HCII 2023. Communications in Computer and Information Science, vol 1836. Springer, Cham.
(link)

Gonsher, I., Lee, M., Ma, Y., Pineda-dominguez, I., Han, Y. (2023). The Mixed Reality Passthrough Window: Rethinking the Laptop Videoconferencing Experience. In: Tared Ahram and Redha Taiar (eds) Human Interaction and Emerging Technologies (IHIET-AI 2023): Artificial Intelligence and Future Applications. AHFE (2023) International Conference. AHFE Open Access, vol 70. AHFE International, USA. (link)

Gonsher, I., Han, Y., Desingh, K., & Gokaslan, A. (2022). Prototyping Mixed Reality Large Screen Mobile Telepresence Robots. ACM/IEEE International Conference on Human-Robot Interaction (HRI) 2022 Workshop VAM-HRI. (link)

Gonsher, I., Rapoport, D., Marbach, A., Kurniawan, D., Eiseman, S., Zhang, E., ... & Lei, Z. (2023, October). Designing the Metaverse: A Study of Design Research and Creative Practice from Speculative Fictions to Functioning Prototypes. In Proceedings of the Future Technologies Conference (pp. 561-573). Cham: Springer International Publishing. (link)

 

​Gonsher I. (2022) Beyond the Keyboard, Mouse, and Screen: New Paradigms in Interface Design. In: Arai K. (eds) Proceedings of the Future Technologies Conference (FTC) 2021, Volume 1. FTC 2021. Lecture Notes in Networks and Systems, vol 358. Springer, Cham. (link)

Gonsher, I., & Lei, Z. (2021, October). Prototype of Force Feedback Tool for Mixed Reality Applications. In 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 508-509). IEEE Computer Society.
(link)

Qian, J., Zhou, T., Young-Ng, M., Ma, J., Cheung, A.,  Li, X., Gonsher, I. and Huang, J. (2021) Portalware: Exploring Free-Hand AR Drawing with a Dual-Display Smartphone-Wearable Paradigm. In Designing Interactive Systems Conference 2021 (DIS '21). Association for Computing Machinery, New York, NY, USA, 205–219. (link)


Macmadu, A., Brinkley-Rubinstein, L., Gonsher, I., Clarke, J. G., & Brockmann, B. W. (2021). Engaged scholarship at the Brown University School of Public Health: designing education for better prisoner and community health. International Journal of Prisoner Health, 17(4), 509-519. (link)

Gonsher, I and Kim, S. (2020) Robots as Furniture, Integrating Human-Computer Interfaces into the Built Environment. In Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’20 Companion), March 23–26, 2020, Cambridge, United Kingdom. ACM, New York, NY, USA, 3 pages. (link)

Gonsher, I. (2018). Demo hour. ACM Interactions 25, 4 (June 2018), 8-11. (link)

Rebola, C. & Gonsher, I. (2018). Discursive Engineering Design: A Speculative Framework for Designing Technological Innovation. DESIGN 2018 -15th International Conference, May 21-24, 2018, Dubrovnik, Croatia. (link)

Hattab, A., Gonsher, I., Moreno, D., & Taubin, G. (2017). Differential 3D Scanning. IEEE Computer Graphics and Applications, 38(3), 43-51. (link)

Gonsher, I.  (2017). Positive Sum Design: Designing Affordances for Bias, Choice and Coordination. Ergonomics International Journal 2017, 1(5): 000127. (link)

Gonsher, I. (2017). An Introduction to Positive Sum Design. (link)

Patents

Ian Gonsher, Justin Lee, Mathew Lo. (2020). High speed Multi-Directional Three Dimensional Printer (US/ US20210076502A1). U.S. Patent and Trademark Office. https://patents.google.com/patent/US20210076502A1/en (link)


 

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